Our Process 2017-06-12T15:12:37+00:00
2D Character Design and 2D animation Studio

Here’s how we work, along with some useful tips to help plan your video

2D Character Design and 2D animation Studio

Within this page we aim to answer those all important questions, such as what happens next, what do I need to do to prepare information for the video and do these guys like coffee. The Coffee question by the way is an easy one, Yes! We love coffee!

Depending on what we have agreed within the proposal, some parts of this page may not relate to you specifically but we wanted to make sure we cover all aspects of how we work to be as transparent as possible. This will ensure your experience working with us is as smooth, stress-free and as creative and productive as possible.

2D Character Design and 2D animation Studio

Video Preparation

Writing a draft script and focus on those key points.

2D Character Design and 2D animation Studio

What we need…

A draft script and examples of work you like all help.

2D Character Design and 2D animation Studio

Pre-Production

We’ll provide our creative feedback to help finalise script.

2D Character Design and 2D animation Studio

Ideas & Concepts

Creating concepts and agreeing an art style.

2D Character Design and 2D animation Studio
2D Character Design and 2D animation Studio

Storyboard Your Video

A crucial part to the production process to visually agree the script.

2D Character Design and 2D animation Studio

Voice Over & Music

We’ll organise the voice over and provide sample music for you to choose.

2D Character Design and 2D animation Studio

Animation Production

With script and visuals approved, we set about animating.

2D Character Design and 2D animation Studio

Post Production

Here we focus on timing, special effects, sound effects and music.

2D Character Design and 2D animation Studio

We are always happy to talk through your ideas, so feel free to call us 0800 211 8571 or email us at hello@yudle.co.uk

Alternatively, click the link below and fill out our form.